11 lines
259 B
C
11 lines
259 B
C
#ifndef LOADERS_H
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#define LOADERS_H
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#define GLEW_STATIC
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#include <GL/glew.h>
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int InitLoaders();
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GLuint LoadTexture(char *filename,int *textw,int *texth);
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GLuint LoadShaders(const char * vertex_file_path,const char * fragment_file_path);
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#endif // LOADERS_H
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