Commit Graph

16 Commits

Author SHA1 Message Date
Caesar2011
e309f5369e Added better test image; improved parameter 2016-12-07 23:20:58 +01:00
Joshua
5129eb207b squared distance function 2016-09-23 14:31:05 +02:00
Joshua
b749254426 Refinementshader complete; Linear alpha value by distance 2016-09-23 12:35:31 +02:00
Caesar2011
9cb2b0f8e8 Clean up code; adding comments 2016-09-14 18:18:01 +02:00
Caesar2011
afb288cbf3 Added background to refinement shader 2016-09-12 19:13:19 +02:00
Caesar2011
a1c76d1e7f Framebuffer working; Trimap renders to FB; Refinem. use Trimap to Screen 2016-09-12 18:18:32 +02:00
Caesar2011
4f347a6ef5 Loading of multiple textures 2016-09-07 13:06:48 +02:00
Caesar2011
364ed31d8e Clean up project 2016-09-06 08:20:12 +02:00
Caesar2011
2147b74e86 Tri-Map working now; output of every state in a different color 2016-09-05 22:21:12 +02:00
Caesar2011
2acbd0c10f Trimap implemented; need bugfixes 2016-09-05 21:58:45 +02:00
Caesar2011
aed54bd694 Coloring triangles with texture 2016-09-05 19:45:14 +02:00
Caesar2011
433983e4ff Colored triangles with VAO and VBO 2016-09-05 18:38:53 +02:00
Caesar2011
866fabdf45 Preparing to add texture to quad 2016-09-05 17:49:15 +02:00
Caesar2011
0279e9c3a0 Merge remote-tracking branch 'refs/remotes/origin/opengl'
Conflicts:
	opengl-test-two/bin/Debug/opengl-test-two.exe
	opengl-test-two/trimap.fragmentshader
2016-09-04 20:47:28 +02:00
Caesar2011
95c58c1abb Added GLEW support and shader are functional now
All fragments will be painted red
2016-09-04 20:45:42 +02:00
Caesar2011
260891cbdb Added GLEW support and shader are functional now
All fragments will be painted red
2016-09-04 19:42:05 +02:00