Caesar2011
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2147b74e86
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Tri-Map working now; output of every state in a different color
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2016-09-05 22:21:12 +02:00 |
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Caesar2011
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2acbd0c10f
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Trimap implemented; need bugfixes
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2016-09-05 21:58:45 +02:00 |
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Caesar2011
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aed54bd694
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Coloring triangles with texture
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2016-09-05 19:45:14 +02:00 |
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Caesar2011
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433983e4ff
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Colored triangles with VAO and VBO
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2016-09-05 18:38:53 +02:00 |
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Caesar2011
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866fabdf45
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Preparing to add texture to quad
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2016-09-05 17:49:15 +02:00 |
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Caesar2011
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0279e9c3a0
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Merge remote-tracking branch 'refs/remotes/origin/opengl'
Conflicts:
opengl-test-two/bin/Debug/opengl-test-two.exe
opengl-test-two/trimap.fragmentshader
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2016-09-04 20:47:28 +02:00 |
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Caesar2011
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95c58c1abb
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Added GLEW support and shader are functional now
All fragments will be painted red
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2016-09-04 20:45:42 +02:00 |
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Caesar2011
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260891cbdb
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Added GLEW support and shader are functional now
All fragments will be painted red
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2016-09-04 19:42:05 +02:00 |
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