Preparing to add texture to quad

This commit is contained in:
Caesar2011
2016-09-05 17:49:15 +02:00
parent 0279e9c3a0
commit 866fabdf45
5 changed files with 77 additions and 60 deletions

View File

@@ -1,8 +1,11 @@
#version 330 core
uniform sampler2D texture;
in vec2 vTexCoord;
out vec4 color;
void main(){
color = vec3(0.5,0,0);
//color = vec4(1f,0f,0f,1.0f);
vec2 tcoord=vec2(0.5f,0.5f);
color = vec4(texelFetch(texture, ivec2(vTexCoord), 0).rgb, 1);
}