Cleanup files
This commit is contained in:
11
.gitignore
vendored
11
.gitignore
vendored
@@ -46,10 +46,10 @@
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||||
*.lo
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||||
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||||
# Shared objects (inc. Windows DLLs)
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||||
*.dll
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*.so
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||||
*.so.*
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*.dylib
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||||
#*.dll
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#*.so
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#*.so.*
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#*.dylib
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# Executables
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*.exe
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@@ -62,3 +62,6 @@
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# Debug files
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*.dSYM/
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||||
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||||
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||||
# CodeBlocks-Layout
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||||
*.layout
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||||
|
||||
@@ -1,52 +0,0 @@
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||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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||||
<CodeBlocks_project_file>
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||||
<FileVersion major="1" minor="6" />
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||||
<Project>
|
||||
<Option title="imanox-chroma-matting-opengl" />
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||||
<Option pch_mode="2" />
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||||
<Option compiler="gcc" />
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||||
<Build>
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||||
<Target title="Debug">
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||||
<Option output="bin/Debug/imanox-chroma-matting-opengl" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="obj/Debug/" />
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||||
<Option type="1" />
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||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-g" />
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||||
</Compiler>
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||||
<Linker>
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||||
<Add library="lib\libSOIL.a" />
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||||
</Linker>
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||||
</Target>
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||||
<Target title="Release">
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||||
<Option output="bin/Release/imanox-chroma-matting-opengl" prefix_auto="1" extension_auto="1" />
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||||
<Option object_output="obj/Release/" />
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||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
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||||
<Compiler>
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||||
<Add option="-O2" />
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||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
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||||
</Linker>
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||||
</Target>
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||||
</Build>
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||||
<Compiler>
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||||
<Add option="-Wall" />
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||||
</Compiler>
|
||||
<Linker>
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||||
<Add library="opengl32" />
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||||
<Add library="glu32" />
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||||
<Add library="gdi32" />
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||||
</Linker>
|
||||
<Unit filename="main.cpp">
|
||||
<Option compilerVar="CC" />
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||||
</Unit>
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<envvars />
|
||||
<debugger />
|
||||
<lib_finder disable_auto="1" />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
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||||
@@ -1,12 +0,0 @@
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# depslib dependency file v1.0
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||||
1472543008 source:c:\users\sebastian\documents\git-repos\imanox-chroma-matting\imanox-chroma-matting-opengl\main.c
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<windows.h>
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<gl/gl.h>
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1472553612 source:c:\users\sebastian\documents\git-repos\imanox-chroma-matting\imanox-chroma-matting-opengl\main.cpp
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<windows.h>
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<gl/gl.h>
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<iostream>
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<stdio.h>
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<jpeglib.h>
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||||
|
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@@ -1,9 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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||||
<CodeBlocks_layout_file>
|
||||
<ActiveTarget name="Debug" />
|
||||
<File name="main.cpp" open="1" top="1" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0">
|
||||
<Cursor>
|
||||
<Cursor1 position="105" topLine="0" />
|
||||
</Cursor>
|
||||
</File>
|
||||
</CodeBlocks_layout_file>
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||||
@@ -1,301 +0,0 @@
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#include <windows.h>
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#include <gl/gl.h>
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#include <iostream>
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#include <stdio.h>
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#include <jpeglib.h>
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||||
#include <GLFW/glfw.h>
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using namespace std;
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LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM);
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||||
void EnableOpenGL(HWND hwnd, HDC*, HGLRC*);
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||||
void DisableOpenGL(HWND, HDC, HGLRC);
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||||
|
||||
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||||
int * loadJpg(const char* Name) {
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||||
unsigned char a, r, g, b;
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||||
int width, height;
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struct jpeg_decompress_struct cinfo;
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||||
struct jpeg_error_mgr jerr;
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||||
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FILE * infile; /* source file */
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JSAMPARRAY pJpegBuffer; /* Output row buffer */
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||||
int row_stride; /* physical row width in output buffer */
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||||
if ((infile = fopen(Name, "rb")) == NULL) {
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fprintf(stderr, "can't open %s\n", Name);
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return 0;
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}
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cinfo.err = jpeg_std_error(&jerr);
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jpeg_create_decompress(&cinfo);
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jpeg_stdio_src(&cinfo, infile);
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(void) jpeg_read_header(&cinfo, TRUE);
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(void) jpeg_start_decompress(&cinfo);
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width = cinfo.output_width;
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height = cinfo.output_height;
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unsigned char * pDummy = new unsigned char [width*height*4];
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unsigned char * pTest = pDummy;
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if (!pDummy) {
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printf("NO MEM FOR JPEG CONVERT!\n");
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return 0;
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}
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row_stride = width * cinfo.output_components;
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pJpegBuffer = (*cinfo.mem->alloc_sarray)
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((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
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|
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while (cinfo.output_scanline < cinfo.output_height) {
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(void) jpeg_read_scanlines(&cinfo, pJpegBuffer, 1);
|
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for (int x = 0; x < width; x++) {
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a = 0; // alpha value is not supported on jpg
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r = pJpegBuffer[0][cinfo.output_components * x];
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if (cinfo.output_components > 2) {
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g = pJpegBuffer[0][cinfo.output_components * x + 1];
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b = pJpegBuffer[0][cinfo.output_components * x + 2];
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} else {
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g = r;
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b = r;
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}
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*(pDummy++) = b;
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*(pDummy++) = g;
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||||
*(pDummy++) = r;
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*(pDummy++) = a;
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||||
}
|
||||
}
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fclose(infile);
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||||
(void) jpeg_finish_decompress(&cinfo);
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||||
jpeg_destroy_decompress(&cinfo);
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||||
|
||||
/*BMap = (int*)pTest;
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||||
Height = height;
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||||
Width = width;
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||||
Depth = 32;*/
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||||
int * pJetze = (int*)pTest;
|
||||
cout << width << endl;
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||||
return pJetze;
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||||
}
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance,
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||||
HINSTANCE hPrevInstance,
|
||||
LPSTR lpCmdLine,
|
||||
int nCmdShow)
|
||||
{
|
||||
WNDCLASSEX wcex;
|
||||
HWND hwnd;
|
||||
HDC hDC;
|
||||
HGLRC hRC;
|
||||
MSG msg;
|
||||
BOOL bQuit = FALSE;
|
||||
float theta = 0.0f;
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||||
|
||||
/* register window class */
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||||
wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.style = CS_OWNDC;
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wcex.lpfnWndProc = WindowProc;
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||||
wcex.cbClsExtra = 0;
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||||
wcex.cbWndExtra = 0;
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||||
wcex.hInstance = hInstance;
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||||
wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION);
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||||
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
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||||
wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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||||
wcex.lpszMenuName = NULL;
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||||
wcex.lpszClassName = "GLSample";
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wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);;
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||||
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int * pJetze = loadJpg("../img/foregrounds/2.jpeg");
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cout << pJetze[0] << endl;
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cout << pJetze[1] << endl;
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cout << pJetze[2] << endl;
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cout << pJetze[3] << endl;
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cout << "Hello world!" << endl;
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//glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 10, 10, 0, GL_RGBA8, GL_UNSIGNED_INT, pJetze);
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if (!RegisterClassEx(&wcex))
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return 0;
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|
||||
/* create main window */
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hwnd = CreateWindowEx(0,
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"GLSample",
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"OpenGL Sample",
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||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
256,
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||||
256,
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||||
NULL,
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||||
NULL,
|
||||
hInstance,
|
||||
NULL);
|
||||
|
||||
ShowWindow(hwnd, nCmdShow);
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||||
|
||||
/* enable OpenGL for the window */
|
||||
EnableOpenGL(hwnd, &hDC, &hRC);
|
||||
|
||||
/* program main loop */
|
||||
bool first = true;
|
||||
while (!bQuit)
|
||||
{
|
||||
/* check for messages */
|
||||
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
||||
{
|
||||
/* handle or dispatch messages */
|
||||
if (msg.message == WM_QUIT)
|
||||
{
|
||||
bQuit = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (first) {
|
||||
first = false;
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||||
|
||||
|
||||
GLuint textureid;
|
||||
glGenTextures(1, &textureid);
|
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glBindTexture(GL_TEXTURE_2D, textureid);
|
||||
// Black/white checkerboard
|
||||
float pixels[] = {
|
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1.0f, 1.0f, 0.0f, 1.0f, 0.0f, 1.0f,
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1.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f
|
||||
};
|
||||
//glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0, GL_RGB, GL_FLOAT, pixels);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 10, 10, 0, GL_RGBA8, GL_UNSIGNED_BYTE, pJetze);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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||||
|
||||
glBindTexture(GL_TEXTURE_2D, textureid);
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||||
glBegin(GL_TRIANGLES);
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||||
|
||||
glTexCoord2f(0, 0); glVertex3f( -2, 0, -2 );
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glTexCoord2f(2, 0); glVertex3f( 2, 0, -2 );
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||||
glTexCoord2f(0, 2); glVertex3f( -2, 2, -2 );
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||||
|
||||
glEnd();
|
||||
SwapBuffers(hDC);
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||||
|
||||
}
|
||||
/* OpenGL animation code goes here */
|
||||
|
||||
//glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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||||
//glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
/*glBindTexture(GL_TEXTURE_2D, *pJetze);
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||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 10, 10, 0, GL_RGBA8, GL_UNSIGNED_BYTE, &pJetze);
|
||||
|
||||
GLuint textures;
|
||||
glGenTextures(1, &textures);
|
||||
int width, height;
|
||||
unsigned char* image;
|
||||
|
||||
//glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_2D, textures);
|
||||
//image = SOIL_load_image("sample.png", &width, &height, 0, SOIL_LOAD_RGB);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 10, 10, 0, GL_RGBA8,
|
||||
GL_UNSIGNED_BYTE, pJetze);
|
||||
//SOIL_free_image_data(image);
|
||||
//glUniform1i(glGetUniformLocation(shaderProgram, "texKitten"), 0);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(theta, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f);
|
||||
glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f);
|
||||
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f);
|
||||
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
SwapBuffers(hDC);
|
||||
|
||||
theta += 1.0f;
|
||||
|
||||
Sleep (1);\**/
|
||||
}
|
||||
}
|
||||
|
||||
/* shutdown OpenGL */
|
||||
DisableOpenGL(hwnd, hDC, hRC);
|
||||
|
||||
/* destroy the window explicitly */
|
||||
DestroyWindow(hwnd);
|
||||
|
||||
return msg.wParam;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg)
|
||||
{
|
||||
case WM_CLOSE:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
|
||||
case WM_DESTROY:
|
||||
return 0;
|
||||
|
||||
case WM_KEYDOWN:
|
||||
{
|
||||
switch (wParam)
|
||||
{
|
||||
case VK_ESCAPE:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC)
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
int iFormat;
|
||||
|
||||
/* get the device context (DC) */
|
||||
*hDC = GetDC(hwnd);
|
||||
|
||||
/* set the pixel format for the DC */
|
||||
ZeroMemory(&pfd, sizeof(pfd));
|
||||
|
||||
pfd.nSize = sizeof(pfd);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DRAW_TO_WINDOW |
|
||||
PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 24;
|
||||
pfd.cDepthBits = 16;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
|
||||
iFormat = ChoosePixelFormat(*hDC, &pfd);
|
||||
|
||||
SetPixelFormat(*hDC, iFormat, &pfd);
|
||||
|
||||
/* create and enable the render context (RC) */
|
||||
*hRC = wglCreateContext(*hDC);
|
||||
|
||||
wglMakeCurrent(*hDC, *hRC);
|
||||
}
|
||||
|
||||
void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC)
|
||||
{
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
wglDeleteContext(hRC);
|
||||
ReleaseDC(hwnd, hDC);
|
||||
}
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 16 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 708 B |
@@ -1,49 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||
<CodeBlocks_project_file>
|
||||
<FileVersion major="1" minor="6" />
|
||||
<Project>
|
||||
<Option title="load-image-opengl" />
|
||||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug">
|
||||
<Option output="bin/Debug/load-image-opengl" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj/Debug/" />
|
||||
<Option type="1" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
</Compiler>
|
||||
</Target>
|
||||
<Target title="Release">
|
||||
<Option output="bin/Release/load-image-opengl" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj/Release/" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add option="-s" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="opengl32" />
|
||||
<Add library="glu32" />
|
||||
<Add library="gdi32" />
|
||||
</Linker>
|
||||
<Unit filename="main.c">
|
||||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
<envvars />
|
||||
<debugger />
|
||||
<lib_finder disable_auto="1" />
|
||||
</Extensions>
|
||||
</Project>
|
||||
</CodeBlocks_project_file>
|
||||
@@ -1,9 +0,0 @@
|
||||
# depslib dependency file v1.0
|
||||
1472655954 source:c:\users\sebastian\documents\git-repos\imanox-chroma-matting\load-image-opengl\main.cpp
|
||||
<windows.h>
|
||||
<gl/gl.h>
|
||||
<string>
|
||||
<jpeglib.h>
|
||||
<stdio.h>
|
||||
<iostream>
|
||||
|
||||
@@ -1,339 +0,0 @@
|
||||
#include <windows.h>
|
||||
#include <gl/gl.h>
|
||||
#include <string>
|
||||
#include <jpeglib.h>
|
||||
#include <stdio.h>
|
||||
#include <iostream>
|
||||
using namespace std;
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND, UINT, WPARAM, LPARAM);
|
||||
void EnableOpenGL(HWND hwnd, HDC*, HGLRC*);
|
||||
void DisableOpenGL(HWND, HDC, HGLRC);
|
||||
GLuint LoadTexture(char *filename,int *textw,int *texth);
|
||||
void DrawTexture(int x, int y, GLuint textureid,int textw,int texth);
|
||||
int * loadJpg(const char* Name);
|
||||
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance,
|
||||
HINSTANCE hPrevInstance,
|
||||
LPSTR lpCmdLine,
|
||||
int nCmdShow)
|
||||
{
|
||||
WNDCLASSEX wcex;
|
||||
HWND hwnd;
|
||||
HDC hDC;
|
||||
HGLRC hRC;
|
||||
MSG msg;
|
||||
BOOL bQuit = FALSE;
|
||||
float theta = 0.0f;
|
||||
|
||||
|
||||
|
||||
|
||||
/* register window class */
|
||||
wcex.cbSize = sizeof(WNDCLASSEX);
|
||||
wcex.style = CS_OWNDC;
|
||||
wcex.lpfnWndProc = WindowProc;
|
||||
wcex.cbClsExtra = 0;
|
||||
wcex.cbWndExtra = 0;
|
||||
wcex.hInstance = hInstance;
|
||||
wcex.hIcon = LoadIcon(NULL, IDI_APPLICATION);
|
||||
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
|
||||
wcex.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
|
||||
wcex.lpszMenuName = NULL;
|
||||
wcex.lpszClassName = "GLSample";
|
||||
wcex.hIconSm = LoadIcon(NULL, IDI_APPLICATION);;
|
||||
|
||||
|
||||
if (!RegisterClassEx(&wcex))
|
||||
return 0;
|
||||
|
||||
/* create main window */
|
||||
hwnd = CreateWindowEx(0,
|
||||
"GLSample",
|
||||
"OpenGL Sample",
|
||||
WS_OVERLAPPEDWINDOW,
|
||||
CW_USEDEFAULT,
|
||||
CW_USEDEFAULT,
|
||||
256,
|
||||
256,
|
||||
NULL,
|
||||
NULL,
|
||||
hInstance,
|
||||
NULL);
|
||||
|
||||
ShowWindow(hwnd, nCmdShow);
|
||||
|
||||
/* enable OpenGL for the window */
|
||||
EnableOpenGL(hwnd, &hDC, &hRC);
|
||||
|
||||
/* program main loop */
|
||||
while (!bQuit)
|
||||
{
|
||||
/* check for messages */
|
||||
if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
|
||||
{
|
||||
/* handle or dispatch messages */
|
||||
if (msg.message == WM_QUIT)
|
||||
{
|
||||
bQuit = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* OpenGL animation code goes here */
|
||||
|
||||
/*glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
glPushMatrix();
|
||||
glRotatef(theta, 0.0f, 0.0f, 1.0f);
|
||||
|
||||
glBegin(GL_TRIANGLES);
|
||||
|
||||
glColor3f(1.0f, 0.0f, 0.0f); glVertex2f(0.0f, 1.0f);
|
||||
glColor3f(0.0f, 1.0f, 0.0f); glVertex2f(0.87f, -0.5f);
|
||||
glColor3f(0.0f, 0.0f, 1.0f); glVertex2f(-0.87f, -0.5f);
|
||||
|
||||
glEnd();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
SwapBuffers(hDC);
|
||||
|
||||
theta += 1.0f;*/
|
||||
|
||||
|
||||
GLuint myglu;
|
||||
int textw, texth;
|
||||
|
||||
string tmp = "img/foregrounds/2.jpeg";
|
||||
char tab2[1024];
|
||||
strncpy(tab2, tmp.c_str(), sizeof(tab2));
|
||||
tab2[sizeof(tab2) - 1] = 0;
|
||||
|
||||
|
||||
myglu=LoadTexture(tab2,&textw,&texth);
|
||||
DrawTexture(100,100,myglu,textw,texth);
|
||||
|
||||
SwapBuffers(hDC);
|
||||
|
||||
Sleep (1);
|
||||
}
|
||||
}
|
||||
|
||||
/* shutdown OpenGL */
|
||||
DisableOpenGL(hwnd, hDC, hRC);
|
||||
|
||||
/* destroy the window explicitly */
|
||||
DestroyWindow(hwnd);
|
||||
|
||||
return msg.wParam;
|
||||
}
|
||||
|
||||
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (uMsg)
|
||||
{
|
||||
case WM_CLOSE:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
|
||||
case WM_DESTROY:
|
||||
return 0;
|
||||
|
||||
case WM_KEYDOWN:
|
||||
{
|
||||
switch (wParam)
|
||||
{
|
||||
case VK_ESCAPE:
|
||||
PostQuitMessage(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
return DefWindowProc(hwnd, uMsg, wParam, lParam);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EnableOpenGL(HWND hwnd, HDC* hDC, HGLRC* hRC)
|
||||
{
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
int iFormat;
|
||||
|
||||
/* get the device context (DC) */
|
||||
*hDC = GetDC(hwnd);
|
||||
|
||||
/* set the pixel format for the DC */
|
||||
ZeroMemory(&pfd, sizeof(pfd));
|
||||
|
||||
pfd.nSize = sizeof(pfd);
|
||||
pfd.nVersion = 1;
|
||||
pfd.dwFlags = PFD_DRAW_TO_WINDOW |
|
||||
PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
|
||||
pfd.iPixelType = PFD_TYPE_RGBA;
|
||||
pfd.cColorBits = 24;
|
||||
pfd.cDepthBits = 16;
|
||||
pfd.iLayerType = PFD_MAIN_PLANE;
|
||||
|
||||
iFormat = ChoosePixelFormat(*hDC, &pfd);
|
||||
|
||||
SetPixelFormat(*hDC, iFormat, &pfd);
|
||||
|
||||
/* create and enable the render context (RC) */
|
||||
*hRC = wglCreateContext(*hDC);
|
||||
|
||||
wglMakeCurrent(*hDC, *hRC);
|
||||
}
|
||||
|
||||
void DisableOpenGL (HWND hwnd, HDC hDC, HGLRC hRC)
|
||||
{
|
||||
wglMakeCurrent(NULL, NULL);
|
||||
wglDeleteContext(hRC);
|
||||
ReleaseDC(hwnd, hDC);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
GLuint LoadTexture(char *filename,int *textw,int *texth) {
|
||||
|
||||
GLuint textureid;
|
||||
int mode = GL_RGBA;
|
||||
|
||||
//surface = IMG_Load(filename);
|
||||
|
||||
int * pixels = loadJpg(filename);
|
||||
|
||||
*textw=10;
|
||||
*texth=10;
|
||||
// create one texture name
|
||||
glGenTextures(1, &textureid);
|
||||
|
||||
// tell opengl to use the generated texture name
|
||||
glBindTexture(GL_TEXTURE_2D, textureid);
|
||||
|
||||
// this reads from the sdl surface and puts it into an opengl texture
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, mode, 10, 10, 0, mode, GL_UNSIGNED_BYTE, pixels);
|
||||
|
||||
// these affect how this texture is drawn later on...
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR);
|
||||
|
||||
return textureid;
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void DrawTexture(int x, int y, GLuint textureid,int textw,int texth) {
|
||||
|
||||
//int textw,texth;
|
||||
// tell opengl to use the generated texture name
|
||||
glBindTexture(GL_TEXTURE_2D, textureid);
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
|
||||
// make a rectangle
|
||||
glBegin(GL_QUADS);
|
||||
|
||||
// top left
|
||||
glTexCoord2i(0, 0);
|
||||
glVertex3f(x, y, 0);
|
||||
|
||||
// top right
|
||||
glTexCoord2i(1, 0);
|
||||
glVertex3f(x+textw, y, 0);
|
||||
|
||||
// bottom right
|
||||
glTexCoord2i(1, 1);
|
||||
glVertex3f(x+textw, y+texth, 0);
|
||||
|
||||
// bottom left
|
||||
glTexCoord2i(0, 1);
|
||||
glVertex3f(x, y+texth, 0);
|
||||
|
||||
glEnd();
|
||||
|
||||
glDisable(GL_TEXTURE_2D );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int * loadJpg(const char* Name) {
|
||||
unsigned char a, r, g, b;
|
||||
int width, height;
|
||||
struct jpeg_decompress_struct cinfo;
|
||||
struct jpeg_error_mgr jerr;
|
||||
|
||||
FILE * infile; /* source file */
|
||||
JSAMPARRAY pJpegBuffer; /* Output row buffer */
|
||||
int row_stride; /* physical row width in output buffer */
|
||||
if ((infile = fopen(Name, "rb")) == NULL) {
|
||||
fprintf(stderr, "can't open %s\n", Name);
|
||||
return 0;
|
||||
}
|
||||
cinfo.err = jpeg_std_error(&jerr);
|
||||
jpeg_create_decompress(&cinfo);
|
||||
jpeg_stdio_src(&cinfo, infile);
|
||||
(void) jpeg_read_header(&cinfo, TRUE);
|
||||
(void) jpeg_start_decompress(&cinfo);
|
||||
width = cinfo.output_width;
|
||||
height = cinfo.output_height;
|
||||
|
||||
unsigned char * pDummy = new unsigned char [width*height*4];
|
||||
unsigned char * pTest = pDummy;
|
||||
if (!pDummy) {
|
||||
printf("NO MEM FOR JPEG CONVERT!\n");
|
||||
return 0;
|
||||
}
|
||||
row_stride = width * cinfo.output_components;
|
||||
pJpegBuffer = (*cinfo.mem->alloc_sarray)
|
||||
((j_common_ptr) &cinfo, JPOOL_IMAGE, row_stride, 1);
|
||||
|
||||
while (cinfo.output_scanline < cinfo.output_height) {
|
||||
(void) jpeg_read_scanlines(&cinfo, pJpegBuffer, 1);
|
||||
for (int x = 0; x < width; x++) {
|
||||
a = 0; // alpha value is not supported on jpg
|
||||
r = pJpegBuffer[0][cinfo.output_components * x];
|
||||
if (cinfo.output_components > 2) {
|
||||
g = pJpegBuffer[0][cinfo.output_components * x + 1];
|
||||
b = pJpegBuffer[0][cinfo.output_components * x + 2];
|
||||
} else {
|
||||
g = r;
|
||||
b = r;
|
||||
}
|
||||
*(pDummy++) = b;
|
||||
*(pDummy++) = g;
|
||||
*(pDummy++) = r;
|
||||
*(pDummy++) = a;
|
||||
}
|
||||
}
|
||||
fclose(infile);
|
||||
(void) jpeg_finish_decompress(&cinfo);
|
||||
jpeg_destroy_decompress(&cinfo);
|
||||
|
||||
/*BMap = (int*)pTest;
|
||||
Height = height;
|
||||
Width = width;
|
||||
Depth = 32;*/
|
||||
int * pJetze = (int*)pTest;
|
||||
cout << width << endl;
|
||||
return pJetze;
|
||||
}
|
||||
Reference in New Issue
Block a user