Commit Graph

12 Commits

Author SHA1 Message Date
Caesar2011
afb288cbf3 Added background to refinement shader 2016-09-12 19:13:19 +02:00
Caesar2011
a1c76d1e7f Framebuffer working; Trimap renders to FB; Refinem. use Trimap to Screen 2016-09-12 18:18:32 +02:00
Benjamin Petsch
1b03cfe32b loader functions moved to external file 2016-09-09 11:55:56 +02:00
Caesar2011
364ed31d8e Clean up project 2016-09-06 08:20:12 +02:00
Caesar2011
2147b74e86 Tri-Map working now; output of every state in a different color 2016-09-05 22:21:12 +02:00
Caesar2011
2acbd0c10f Trimap implemented; need bugfixes 2016-09-05 21:58:45 +02:00
Caesar2011
aed54bd694 Coloring triangles with texture 2016-09-05 19:45:14 +02:00
Caesar2011
433983e4ff Colored triangles with VAO and VBO 2016-09-05 18:38:53 +02:00
Caesar2011
866fabdf45 Preparing to add texture to quad 2016-09-05 17:49:15 +02:00
Caesar2011
95c58c1abb Added GLEW support and shader are functional now
All fragments will be painted red
2016-09-04 20:45:42 +02:00
Caesar2011
a65ea6d46e Image preview working 2016-09-01 15:08:26 +02:00
Caesar2011
885c3d1e88 GLFW working 2016-09-01 02:05:43 +02:00