Framebuffer working; Trimap renders to FB; Refinem. use Trimap to Screen
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@@ -742,3 +742,13 @@
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<vector>
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"loaders.h"
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1473669189 source:d:\owncloud\documents\programmierung\cpp\imanox-chroma-matting\opengl-test-two\src\loaders.cpp
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<SDL2/SDL.h>
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<SDL2/SDL_image.h>
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<fstream>
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<vector>
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"loaders.h"
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1473669189 d:\owncloud\documents\programmierung\cpp\imanox-chroma-matting\opengl-test-two\include\loaders.h
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<GL/glew.h>
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