GLFW working
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img/tests/stones.bmp
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img/tests/stones.bmp
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opengl-test-two/include/GLFW/glfw3.h
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opengl-test-two/include/GLFW/glfw3.h
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opengl-test-two/include/GLFW/glfw3native.h
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opengl-test-two/include/GLFW/glfw3native.h
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/*************************************************************************
|
||||||
|
* GLFW 3.2 - www.glfw.org
|
||||||
|
* A library for OpenGL, window and input
|
||||||
|
*------------------------------------------------------------------------
|
||||||
|
* Copyright (c) 2002-2006 Marcus Geelnard
|
||||||
|
* Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
|
||||||
|
*
|
||||||
|
* This software is provided 'as-is', without any express or implied
|
||||||
|
* warranty. In no event will the authors be held liable for any damages
|
||||||
|
* arising from the use of this software.
|
||||||
|
*
|
||||||
|
* Permission is granted to anyone to use this software for any purpose,
|
||||||
|
* including commercial applications, and to alter it and redistribute it
|
||||||
|
* freely, subject to the following restrictions:
|
||||||
|
*
|
||||||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||||||
|
* claim that you wrote the original software. If you use this software
|
||||||
|
* in a product, an acknowledgment in the product documentation would
|
||||||
|
* be appreciated but is not required.
|
||||||
|
*
|
||||||
|
* 2. Altered source versions must be plainly marked as such, and must not
|
||||||
|
* be misrepresented as being the original software.
|
||||||
|
*
|
||||||
|
* 3. This notice may not be removed or altered from any source
|
||||||
|
* distribution.
|
||||||
|
*
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#ifndef _glfw3_native_h_
|
||||||
|
#define _glfw3_native_h_
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* Doxygen documentation
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
/*! @file glfw3native.h
|
||||||
|
* @brief The header of the native access functions.
|
||||||
|
*
|
||||||
|
* This is the header file of the native access functions. See @ref native for
|
||||||
|
* more information.
|
||||||
|
*/
|
||||||
|
/*! @defgroup native Native access
|
||||||
|
*
|
||||||
|
* **By using the native access functions you assert that you know what you're
|
||||||
|
* doing and how to fix problems caused by using them. If you don't, you
|
||||||
|
* shouldn't be using them.**
|
||||||
|
*
|
||||||
|
* Before the inclusion of @ref glfw3native.h, you may define exactly one
|
||||||
|
* window system API macro and zero or more context creation API macros.
|
||||||
|
*
|
||||||
|
* The chosen backends must match those the library was compiled for. Failure
|
||||||
|
* to do this will cause a link-time error.
|
||||||
|
*
|
||||||
|
* The available window API macros are:
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_WIN32`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_COCOA`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_X11`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_WAYLAND`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_MIR`
|
||||||
|
*
|
||||||
|
* The available context API macros are:
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_WGL`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_NSGL`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_GLX`
|
||||||
|
* * `GLFW_EXPOSE_NATIVE_EGL`
|
||||||
|
*
|
||||||
|
* These macros select which of the native access functions that are declared
|
||||||
|
* and which platform-specific headers to include. It is then up your (by
|
||||||
|
* definition platform-specific) code to handle which of these should be
|
||||||
|
* defined.
|
||||||
|
*/
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* System headers and types
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||||
|
// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
|
||||||
|
// example to allow applications to correctly declare a GL_ARB_debug_output
|
||||||
|
// callback) but windows.h assumes no one will define APIENTRY before it does
|
||||||
|
#undef APIENTRY
|
||||||
|
#include <windows.h>
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||||
|
#include <ApplicationServices/ApplicationServices.h>
|
||||||
|
#if defined(__OBJC__)
|
||||||
|
#import <Cocoa/Cocoa.h>
|
||||||
|
#else
|
||||||
|
typedef void* id;
|
||||||
|
#endif
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_X11)
|
||||||
|
#include <X11/Xlib.h>
|
||||||
|
#include <X11/extensions/Xrandr.h>
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||||
|
#include <wayland-client.h>
|
||||||
|
#elif defined(GLFW_EXPOSE_NATIVE_MIR)
|
||||||
|
#include <mir_toolkit/mir_client_library.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||||
|
/* WGL is declared by windows.h */
|
||||||
|
#endif
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||||
|
/* NSGL is declared by Cocoa.h */
|
||||||
|
#endif
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||||
|
#include <GL/glx.h>
|
||||||
|
#endif
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||||
|
#include <EGL/egl.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*************************************************************************
|
||||||
|
* Functions
|
||||||
|
*************************************************************************/
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
|
||||||
|
/*! @brief Returns the adapter device name of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
|
||||||
|
* of the specified monitor, or `NULL` if an [error](@ref error_handling)
|
||||||
|
* occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the display device name of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The UTF-8 encoded display device name (for example
|
||||||
|
* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `HWND` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `HWND` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WGL)
|
||||||
|
/*! @brief Returns the `HGLRC` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `HGLRC` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
|
||||||
|
/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `CGDirectDisplayID` of the specified monitor, or
|
||||||
|
* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `NSWindow` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `NSWindow` of the specified window, or `nil` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
|
||||||
|
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `NSOpenGLContext` of the specified window, or `nil` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_X11)
|
||||||
|
/*! @brief Returns the `Display` used by GLFW.
|
||||||
|
*
|
||||||
|
* @return The `Display` used by GLFW, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI Display* glfwGetX11Display(void);
|
||||||
|
|
||||||
|
/*! @brief Returns the `RRCrtc` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `RRCrtc` of the specified monitor, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `RROutput` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `RROutput` of the specified monitor, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.1.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `Window` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `Window` of the specified window, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_GLX)
|
||||||
|
/*! @brief Returns the `GLXContext` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `GLXContext` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
|
||||||
|
|
||||||
|
/*! @brief Returns the `GLXWindow` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `GLXWindow` of the specified window, or `None` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
|
||||||
|
/*! @brief Returns the `struct wl_display*` used by GLFW.
|
||||||
|
*
|
||||||
|
* @return The `struct wl_display*` used by GLFW, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
|
||||||
|
|
||||||
|
/*! @brief Returns the `struct wl_output*` of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The `struct wl_output*` of the specified monitor, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the main `struct wl_surface*` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The main `struct wl_surface*` of the specified window, or `NULL` if
|
||||||
|
* an [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_MIR)
|
||||||
|
/*! @brief Returns the `MirConnection*` used by GLFW.
|
||||||
|
*
|
||||||
|
* @return The `MirConnection*` used by GLFW, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI MirConnection* glfwGetMirDisplay(void);
|
||||||
|
|
||||||
|
/*! @brief Returns the Mir output ID of the specified monitor.
|
||||||
|
*
|
||||||
|
* @return The Mir output ID of the specified monitor, or zero if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI int glfwGetMirMonitor(GLFWmonitor* monitor);
|
||||||
|
|
||||||
|
/*! @brief Returns the `MirSurface*` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `MirSurface*` of the specified window, or `NULL` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.2.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI MirSurface* glfwGetMirWindow(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(GLFW_EXPOSE_NATIVE_EGL)
|
||||||
|
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||||
|
*
|
||||||
|
* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
|
||||||
|
|
||||||
|
/*! @brief Returns the `EGLContext` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
|
||||||
|
|
||||||
|
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||||
|
*
|
||||||
|
* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
|
||||||
|
* [error](@ref error_handling) occurred.
|
||||||
|
*
|
||||||
|
* @thread_safety This function may be called from any thread. Access is not
|
||||||
|
* synchronized.
|
||||||
|
*
|
||||||
|
* @since Added in version 3.0.
|
||||||
|
*
|
||||||
|
* @ingroup native
|
||||||
|
*/
|
||||||
|
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* _glfw3_native_h_ */
|
||||||
|
|
||||||
116
opengl-test-two/main.cpp
Normal file
116
opengl-test-two/main.cpp
Normal file
@@ -0,0 +1,116 @@
|
|||||||
|
#include <GLFW/glfw3.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
|
||||||
|
GLuint loadBMP_custom(const char * imagepath);
|
||||||
|
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
GLFWwindow* window;
|
||||||
|
|
||||||
|
/* Initialize the library */
|
||||||
|
if (!glfwInit())
|
||||||
|
return -1;
|
||||||
|
|
||||||
|
/* Create a windowed mode window and its OpenGL context */
|
||||||
|
window = glfwCreateWindow(640, 480, "Hello World", NULL, NULL);
|
||||||
|
if (!window)
|
||||||
|
{
|
||||||
|
glfwTerminate();
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Make the window's context current */
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
|
||||||
|
// INIT
|
||||||
|
|
||||||
|
GLuint image = loadBMP_custom("../img/tests/stones.bmp");
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// INIT END
|
||||||
|
|
||||||
|
/* Loop until the user closes the window */
|
||||||
|
while (!glfwWindowShouldClose(window))
|
||||||
|
{
|
||||||
|
/* Render here */
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
// RENDER
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// RENDER END
|
||||||
|
|
||||||
|
/* Swap front and back buffers */
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
|
||||||
|
/* Poll for and process events */
|
||||||
|
glfwPollEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwTerminate();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
GLuint loadBMP_custom(const char * imagepath) {
|
||||||
|
// Data read from the header of the BMP file
|
||||||
|
unsigned char header[54]; // Each BMP file begins by a 54-bytes header
|
||||||
|
unsigned int dataPos; // Position in the file where the actual data begins
|
||||||
|
unsigned int width, height;
|
||||||
|
unsigned int imageSize; // = width*height*3
|
||||||
|
// Actual RGB data
|
||||||
|
unsigned char * data;
|
||||||
|
|
||||||
|
// Open the file
|
||||||
|
FILE * file = fopen(imagepath,"rb");
|
||||||
|
if (!file){printf("Image could not be opened\n"); return 0;}
|
||||||
|
|
||||||
|
if ( fread(header, 1, 54, file)!=54 ){ // If not 54 bytes read : problem
|
||||||
|
printf("Not a correct BMP file\n");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( header[0]!='B' || header[1]!='M' ){
|
||||||
|
printf("Not a correct BMP file\n");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Read ints from the byte array
|
||||||
|
dataPos = *(int*)&(header[0x0A]);
|
||||||
|
imageSize = *(int*)&(header[0x22]);
|
||||||
|
width = *(int*)&(header[0x12]);
|
||||||
|
height = *(int*)&(header[0x16]);
|
||||||
|
|
||||||
|
// Some BMP files are misformatted, guess missing information
|
||||||
|
if (imageSize==0) imageSize=width*height*3; // 3 : one byte for each Red, Green and Blue component
|
||||||
|
if (dataPos==0) dataPos=54; // The BMP header is done that way
|
||||||
|
|
||||||
|
// Create a buffer
|
||||||
|
data = new unsigned char [imageSize];
|
||||||
|
|
||||||
|
// Read the actual data from the file into the buffer
|
||||||
|
fread(data,1,imageSize,file);
|
||||||
|
|
||||||
|
//Everything is in memory now, the file can be closed
|
||||||
|
fclose(file);
|
||||||
|
|
||||||
|
// Create one OpenGL texture
|
||||||
|
GLuint textureID;
|
||||||
|
glGenTextures(1, &textureID);
|
||||||
|
|
||||||
|
// "Bind" the newly created texture : all future texture functions will modify this texture
|
||||||
|
glBindTexture(GL_TEXTURE_2D, textureID);
|
||||||
|
|
||||||
|
// Give the image to OpenGL
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0,GL_RGB, width, height, 0, GL_BGR_EXT, GL_UNSIGNED_BYTE, data);
|
||||||
|
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||||
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
50
opengl-test-two/opengl-test-two.cbp
Normal file
50
opengl-test-two/opengl-test-two.cbp
Normal file
@@ -0,0 +1,50 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
|
||||||
|
<CodeBlocks_project_file>
|
||||||
|
<FileVersion major="1" minor="6" />
|
||||||
|
<Project>
|
||||||
|
<Option title="opengl-test-two" />
|
||||||
|
<Option pch_mode="2" />
|
||||||
|
<Option compiler="gcc" />
|
||||||
|
<Build>
|
||||||
|
<Target title="Debug">
|
||||||
|
<Option output="bin/Debug/opengl-test-two" prefix_auto="1" extension_auto="1" />
|
||||||
|
<Option object_output="obj/Debug/" />
|
||||||
|
<Option type="1" />
|
||||||
|
<Option compiler="gcc" />
|
||||||
|
<Compiler>
|
||||||
|
<Add option="-g" />
|
||||||
|
</Compiler>
|
||||||
|
</Target>
|
||||||
|
<Target title="Release">
|
||||||
|
<Option output="bin/Release/opengl-test-two" prefix_auto="1" extension_auto="1" />
|
||||||
|
<Option object_output="obj/Release/" />
|
||||||
|
<Option type="1" />
|
||||||
|
<Option compiler="gcc" />
|
||||||
|
<Compiler>
|
||||||
|
<Add option="-O2" />
|
||||||
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add option="-s" />
|
||||||
|
</Linker>
|
||||||
|
</Target>
|
||||||
|
</Build>
|
||||||
|
<Compiler>
|
||||||
|
<Add option="-Wall" />
|
||||||
|
<Add option="-fexceptions" />
|
||||||
|
<Add directory="include" />
|
||||||
|
</Compiler>
|
||||||
|
<Linker>
|
||||||
|
<Add library="glfw3" />
|
||||||
|
<Add library="gdi32" />
|
||||||
|
<Add library="opengl32" />
|
||||||
|
<Add directory="lib-mingw" />
|
||||||
|
</Linker>
|
||||||
|
<Unit filename="main.cpp" />
|
||||||
|
<Extensions>
|
||||||
|
<code_completion />
|
||||||
|
<envvars />
|
||||||
|
<debugger />
|
||||||
|
<lib_finder disable_auto="1" />
|
||||||
|
</Extensions>
|
||||||
|
</Project>
|
||||||
|
</CodeBlocks_project_file>
|
||||||
28
opengl-test-two/opengl-test-two.depend
Normal file
28
opengl-test-two/opengl-test-two.depend
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
# depslib dependency file v1.0
|
||||||
|
1385320478 source:d:\owncloud\documents\programmierung\cpp\opengl-test-two\main.cpp
|
||||||
|
<iostream>
|
||||||
|
|
||||||
|
1472688699 source:d:\owncloud\documents\programmierung\cpp\imanox-chroma-matting\opengl-test-two\main.cpp
|
||||||
|
<GLFW/glfw3.h>
|
||||||
|
|
||||||
|
1472687602 d:\owncloud\documents\programmierung\cpp\imanox-chroma-matting\opengl-test-two\include\glfw\glfw3.h
|
||||||
|
<stddef.h>
|
||||||
|
<stdint.h>
|
||||||
|
<OpenGL/gl3.h>
|
||||||
|
<OpenGL/gl3ext.h>
|
||||||
|
<OpenGL/gl.h>
|
||||||
|
<OpenGL/glu.h>
|
||||||
|
<GL/glcorearb.h>
|
||||||
|
<GLES/gl.h>
|
||||||
|
<GLES/glext.h>
|
||||||
|
<GLES2/gl2.h>
|
||||||
|
<GLES2/gl2ext.h>
|
||||||
|
<GLES3/gl3.h>
|
||||||
|
<GLES2/gl2ext.h>
|
||||||
|
<GLES3/gl31.h>
|
||||||
|
<GLES2/gl2ext.h>
|
||||||
|
<vulkan/vulkan.h>
|
||||||
|
<GL/gl.h>
|
||||||
|
<GL/glext.h>
|
||||||
|
<GL/glu.h>
|
||||||
|
|
||||||
Reference in New Issue
Block a user