Added GLEW support and shader are functional now

All fragments will be painted red
This commit is contained in:
Caesar2011
2016-09-04 19:42:05 +02:00
parent 2f6088096b
commit 260891cbdb
36 changed files with 25800 additions and 65 deletions

View File

@@ -0,0 +1,8 @@
#version 330 core
out vec4 color;
void main(){
color = vec3(0.5,0,0);
}