Tri-Map working now; output of every state in a different color
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@@ -261,7 +261,8 @@ int main(int argc, char* args[]) {
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printf("textureLocation: %d\n", textureLocation);
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printf("widthLocation: %d\n", widthLocation);
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printf("heigthLocation: %d\n", heigthLocation);
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printf("Width: %f", 1.0f/textw);
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printf("Width: %f\n", 1.0f/textw);
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printf("Height: %f\n", 1.0f/texth);
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